龟兔赛跑
小于 1 分钟Java多线程详解
/**
* @Desc 模拟龟兔赛跑
* @Author HeJin
* @Date 2021/3/10 9:16
*/
public class Race implements Runnable{
/** 胜利者 **/
private static String winner;
@Override
public void run() {
for (int i = 0; i <= 100; i++) {
// 模拟兔子休息
if (Thread.currentThread().getName().equals("兔子") && i % 10 ==0){
try {
Thread.sleep(1);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
boolean flag = gameOver(i);
// 比赛结束
if (flag){
break;
}
System.out.println(Thread.currentThread().getName() + "===>跑了" + i + "步");
}
}
private boolean gameOver(int steps){
/** 判断是否有胜利者 **/
if (winner != null){
return true;
}
if (steps >= 100){
winner = Thread.currentThread().getName();
System.out.println("winner is " + winner);
return true;
}
return false;
}
public static void main(String[] args) {
Race race = new Race();
new Thread(race,"兔子").start();
new Thread(race,"乌龟").start();
}
}